

Gain a magical benefit from a totem creature of your choice. Totemic Attunement – 14th Level Totem Barbarian This feature can be helpful, but it’s a pretty weak 10th level feature. It can help you if you’re lost and let you know the location of certain creature types nearby (celestial, fey, fiends, elementals, or undead). You gain knowledge of the terrain around you at a range of 3 miles outdoors and 300ft otherwise. You can cast Commune With Nature as a ritual. Spirit Walker – 10th Level Totem Barbarian I would probably go for Eagle or Bear (again). None of these features are particularly impactful.

You gain a relatively minor aspect of a totem animal. Wolf can be strong in the right party Eagle is great too, but let’s be honest – we’re all here for Bear.Īspect of the Beast – 6th Level Totem Barbarian If you have a summoner in your party this is excellent. This is strong if your party has lots of melee combatants, otherwise not so much. Pack Tactics for everyone! You already get advantage from Reckless Attack.Your friends have advantage on melee attack rolls against hostile creatures within 5ft of you.It’s getting worse, this is not great at all.You can jump 10ft further and 3ft higher.It’s nice but not as good as the options above.Also strong, the disadvantage cancels out the advantage given to enemies by Reckless Attack – but only applies to opportunity attacks.Other creatures have disadvantage on opportunity attacks against you, and you gain Dash as a bonus action.Amazing at all levels of play, one of the strongest abilities of any Barbarian subclass.Resistance to all damage except psychic.There are five to choose from (at most levels).Īll of these only apply while you are Raging. You choose a totem spirit, make a Totem (amulet or similar), optionally take on a minor physical resemblance to your totem spirit, and gain its feature. This feature is a nice out of combat ability for a Barbarian, who don’t typically get a lot of roleplay features. You can cast Speak With Animals (talk to an animal, maybe persuade it to help you) and Beast Sense (see and hear with the senses of a willing Beast) as ritual spells, so you can use them as often as you like. The Totem Warrior accepts a spirit animal as a guide. If you have any other ideas about the Totem Warrior, I’d love to hear about them in the comments below! I’ll then combine these into several build concepts.Īs always, these are just my thoughts. You’ll also find assessments of feats, races, and multiclass options.

I’ll explore how the subclass features synergize with the Barbarian class features. I’ll take a deep dive into the Totem Warrior features in this review.
